![]() It's almost like Slender-Man was never there. Was there any REAL cause? Was there an actual entity causing these noises? Or was it just fear our character was experiencing? The radio playing the scary noises, the thumping, the shuffling around the house. If so, then why do we remain alone? The sounds change, but that was just to keep you on your toes. Players are required to find some eight pages, which are about a faceless, pale creature, and you have to do it before he hunts you down. Slender: The Arrival (also written as Slender The Arrival or Slender The Arrival) is a first-person survival horror video game developed by Blue Isle Studios among Parsec Productions as a fully realized, commercial version to Parsec Productions Slender: The Eight Pages, with Chapter 9 being a remake of the aforementioned game. Slender: The Eight Pages is known for being a first-person mystery-solving game that is based on the popular myth of Slender Man. Whenever you collect the pages, it's supposed to get harder, as all Slender games do. Slender: The Eight Pages (PC) The game falls into the type of survival horror. Is this game's existence purely just to play on your fear? You know who Slender is, you know what he does, but nothing happens? You see him for a split second, but then he disappears. "Limits, like fear, is often an illusion."ĭespite this being a Slender-Man game, our antagonist never appears but once. 'At the end of the game, we see this quote: If you look on the comments of Markilpier's video, '3 Scary Games #33', Momzashi explained it really well in the comments. I'm not sure whether you have intended it, but it has a really cool meaning.
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